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1. Mutli-Use Analyzers Feedback Thread - in Player Features and Ideas Discussion [original thread]
I think most numbers tweaks will just push this module back and forth between "redundant" and "must-have" for most people. What I personally think would be a better drawback would be to drastically lower the optimal range, such that you have to be...
- by Saile Litestrider - at 2016.05.18 23:25:53
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2. Solo PVP Ships now - in Ships and Modules [original thread]
elitatwo wrote: Read here: http://community.eveonline.com/news/patch-notes/patch-notes-for-january-2016-release
Has drop-down menu that has all the information you want. That site has data. The post is asking for information and analysis.
- by Saile Litestrider - at 2016.01.25 13:23:34
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3. Access to Older Ship Models on the Noble Exchange - in Player Features and Ideas Discussion [original thread]
I'd rather they simply focus their efforts on making their designs stand out and be as unique as the designs their replacing, rather than looking interchangeable with any other sci-fi setting out there, but this seems like a decent compromise, and...
- by Saile Litestrider - at 2014.05.06 14:18:00
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4. The skill system is the biggest strength and the biggest downfall... - in Skill Discussions [original thread]
I've thought the exact same thing before, and I believe it's true. EVE's unique skill system is a massive upside to the game and really reflects and reinforces the lack of restrictions the game places on you. It's like the UO system where you figu...
- by Saile Litestrider - at 2014.02.23 14:34:00
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5. Rattlesnake vs Armageddon navy issue - in Ships and Modules [original thread]
I love both of these ships, but they're both pretty hard to fit and misunderstood. People's opinions on the rattlesnake in particular irk me, "it's just a fat tank, low dps BS" and then their fit is always 90% tank modules with nothing on it to he...
- by Saile Litestrider - at 2013.03.25 15:34:00
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6. Introducing myself and asking for help with balance! - in Player Features and Ideas Discussion [original thread]
I really like the current Amarr BS lineup, you have really nice options depending on whether you want all-out gank, long range, or pure ehp and damage. Losing any of them I think would be a blow to the race as a whole. As much epic whining as it ...
- by Saile Litestrider - at 2013.03.21 16:44:00
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7. [Suggestion] Return the Federation Navy Comet to it's previous skin - in Player Features and Ideas Discussion [original thread]
Joelleaveek wrote: It not really camouflage as its not really intended to blend into the environment, for that you need a cloaking device. Better to think of it as warpaint, designed to tell you this is some kind of military vessel. Yes if you ...
- by Saile Litestrider - at 2013.03.12 23:42:00
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8. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Hi! I resubscribed just a few days after the last mirror. Could I get Saile Litestrider reactivated on Sisi please?
- by Saile Litestrider - at 2013.03.12 13:52:00
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9. Pre-defined Probe Formations - in EVE General Discussion [original thread]
The people arguing against this strike me as having never scanned systems/ships continuously for hours on end, as some professions are wont to do. The tedium of dragging your probes into the exact same formation every time is immense, and this fea...
- by Saile Litestrider - at 2012.08.26 17:17:00
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10. Why are people so butt hurt about ECM - in EVE General Discussion [original thread]
It's very simple. There are two problems. First, it's chance based. There's no skill, no tactics, no nothing, just a dice roll and you're either ok or you're screwed. Second, it's a sort of stun (which I'm defining here as a broad denial of action...
- by Saile Litestrider - at 2012.08.26 15:29:00
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11. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
I like the looks of the new crucifier. It seems like a nice stepping stone to the sentinel (in fact, better than the sentinel in a lot of ways, I hope this means what I think it does for the sentinel ). The bonuses seem kind of lopsided to me tho...
- by Saile Litestrider - at 2012.08.19 12:30:00
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12. [Winter] More Combat Frigates! - in Player Features and Ideas Discussion [original thread]
Kuehnelt wrote: Yeah, AFs are the easiest T2 ship in the world to train into. Prereqs: Engineering V (already a very high priority for Amarrian pilots who want to fit their ships halfway sensibly), and Mechanics V (already a very priority prior...
- by Saile Litestrider - at 2012.08.18 22:31:00
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13. [Winter] More Combat Frigates! - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Why aren't we making a Gallente tech one missile frigate?: Some of you have expressed concerns about our change of plans that will leave Gallente and Amarr without tech one missile frigates. It's true that both races have mi...
- by Saile Litestrider - at 2012.08.18 12:48:00
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14. Sticky:EVE Online: Inferno 1.2 to be deployed on Wednesday, August 8 - in EVE Information Portal [original thread]
Indalecia wrote: Andrew DuLac wrote: Zilero wrote: A decrease in the cargohold of the Amarr rookie ship is unacceptable. Seriously, I now need Cyno V to be able to use a rookie ship for a cyno? (or fit a cargohold expander), making any a...
- by Saile Litestrider - at 2012.08.08 12:34:00
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15. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
Belthazor4011 wrote: Orca would only apply if you didnt have to do so much mining related training to fly one. So some sort of Orca copy that doest give mining bonuses and doesnt require that kind of training would be fine. This is my opini...
- by Saile Litestrider - at 2012.08.07 12:51:00
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16. 10 hours from now I'll be recycled - in EVE General Discussion [original thread]
Sounds like you got caught in the classic trap of believing high sec mission running and nullsec blob warfare are the only two aspects of the game, not so much a case of missing the forest for the trees as missing the forest for a few anemic stick...
- by Saile Litestrider - at 2012.08.06 17:29:00
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17. Skills the game desperatly needs - in Skill Discussions [original thread]
Remote Camera Operation - Allows the use of remote camera drones to view the outside of the station you are currently docked in without undocking and rendering yourself vulnerable to bumping and destruction. Each level increases the maximum distan...
- by Saile Litestrider - at 2012.08.06 16:20:00
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18. Interceptor for missions? - in Ships and Modules [original thread]
Shereza wrote: Honestly, the abaddon doesn't necessarily require "very good cap skills" unless you're referring to the player's ability to manage their capacitor. When starting out doing L4s new players will generally want to over-tank their sh...
- by Saile Litestrider - at 2012.08.06 15:39:00
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19. A petition to CCP Greyscale on Sentry Mechanics (Please Read) - in EVE General Discussion [original thread]
Turgesson wrote: Ummm...sentries NOT insta-popping frigate hulls and being extremely dangerous to most T1 cruiser hulls is a buff to gate camps. There is a reason the small fast locking ships get insta-popped. I read most of this and the reacti...
- by Saile Litestrider - at 2012.08.06 15:05:00
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20. A petition to CCP Greyscale on Sentry Mechanics (Please Read) - in EVE General Discussion [original thread]
The amount of overspeculation, sensationalism and overreaction related to this subject is reaching absurd levels. So many of you seem to be making up numbers and scenarios out of thin air. I don't understand how "damage ramping up" and "killing a ...
- by Saile Litestrider - at 2012.08.06 14:15:00
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